In the game, the player directs the characters around a World Map with preset paths and destinations, not allowing for exploration beyond the straight line. This mode focuses entirely on two on two battles, where the player chooses a preset duo, some from the same game, like Lloyd Irving and Colette Brunel of Tales of Symphonia, some being random pairings, such as Farah Oersted of Tales of Eternia pairing with Yuri Lowell of Tales of Vesperia.
In game, it is referred to as the "Yggdrasill Mode", named after the "World Tree" that the game's story is centered around. The main part of the game, the "Story Mode", is where the bulk of the gameplay occurs and where the game's overall plot unfolds. The game features a number of different game modes. Like games in the main series, characters are also able to customize their equipment, although it doesn't change the character's physical appearance. Additionally, grade points can be used to equip skills and abilities as well, such as a "dash" move that increases general speed, or a move that increases jumping height. Grade points may be distributed and redistributed in between battles, to statistics such as health points, attack power, or defense.
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Upon winning battles, characters gain experience in the form of "grade points", which are used to upgrade statistics. Ĭustomization also plays a large role in the game as well. Stages are interactive with different stages having different effects, such as rays of light or rolling barrels that cause damage, or disappearing and reappearing platforms for characters to jump on. Battles can feature up to a total of four characters at a time, with an emphasis on two on two battles, although " free for all and one vs.
Items appear on the playing field that also affect gameplay food such as sushi may offer a temporary stat boost, while others, like a boomerang-blade, may offer a temporary means of attack. Characters are able to carry out normal attacks as well as "Artes," special techniques which have been utilized in almost every Tales game.
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The game takes the basic fighting engine from the main series of Tales video games, which is called the " Linear Motion Battle System", and uses it in a crossover fighting video game in the vein of Dissidia Final Fantasy and Super Smash Bros.